Attacks linked with Assassinate are unaffected by attack ignore and attack reflection. If you use this skill in the air, you'll hover while you toss them. Will luck be on your side as you unveil it? You can move slowly while attacking. Can be used if there is an enemy marked as the Phantom's target or all of the Master Thief Marks are collected.
Using it pours every attack on the spot, and using it with the down key will teleport you several times to the farthest enemy within range to attack. If you press the directional key when you attack as you teleport, you will move to the enemy in the relevant direction first. If you use the skill again after moving, you will either stop in that place and the cooldown is reduced as much as the remaining teleports or you need to attack at least once to stop.
It draws energy from its surroundings, then condenses that energy and fires it. It is not directly operational, and so is not included in the Weapon Variety Buff stacks. Does not trigger attack reflection. There can only be 1 maelstrom, and it is unaffected by attack reflection. Chain Arts: Can only use as a linked skill after using 2 Thrash hits. The chains become one big clump and thrash wildly about within the bound space.
All attacks that use summoned weapons in this bound space are affected by the chains. Preparation time is reduced when a specific attack skill hits. Resets cooldown of one attribute skill among Heaven, Earth, and Humanity skills upon reaching stage 3 attribute combo while active effect is active. Prioritizes attribute with skill on cooldown upon selecting attribute. Songyu, a giant tiger spirit. You can move while attacking. The typhoon is unaffected by attack reflection.
Activates automatically upon using Blade Fury or Phantom Blow. Using Blade Fury in conjunction with this effect will activate Haunted Edge-Asura, which creates a sharp stabbing wind. Using Phantom Blow in conjunction with this effect will activate Haunted Edge-Yaksa, which deals countless consecutive attacks in anger. Blade Fury Lv. Invincible while striking after collecting force.
Energy cannot be charged with Howling Fist. Jobs without Lucky Dice will be allowed to use the Lucky Dice skill and choose their desired number. Double-tap an arrow key to teleport in that direction. Use the skill again to attack nearby enemies with a humongous orb of energy.
The orb of energy is unaffected by attack reflection and is invincible while you are firing it. You cannot be knocked back by enemy attacks while planting your flag. Afterwards, your weapon will be less effective for a short while and cannot be unequipped until it's back to normal. Use an arrow key with the skill to charge forward, up, or down. If there are still enemies in range after the initial volley, your shots will ricochet toward them.
If there's an enemy with Parrotargetting applied, the whole volley will target that enemy first. Ricocheting shots are unaffected by attack reflection. Strike enemies with the ship to create a weak spot, then fire all cannons to annihilate them. Cannot be used when Nautilus Strike is being used. Nautilus Strike Lv. Can activate a combo by continuing to use the skill. Can combo with all skills except for Thunder in Lightning Spear Multistrike. Lightning is unaffected by attack reflection.
Invincible while casting, but cannot move or change direction. Can use Homing Beacon while casting, can use multi-target, and there is no Final Damage reduction. Homing Beacons require reload time and temporarily cannot be used after using the skill. Heavy Salvo Plus Lv. Carrier-based aircraft strafe nearby enemies, then return. As this attack repeats, more aircraft will appear. If the aircraft stray too far from the Mechanic, they will move closer immediately, and they will not be counted towards the number of robots summoned with Robot Mastery.
These aircraft ignore attack reflection. Attacks that are automatically triggered are unaffected by attack reflection. Fire Fox Spirit Mastery Lv. Requires recharge time after skill is used. Spirit Claw Lv.
Use Trinity with the Down key to activate. This skill can be activated while Trinity is in use as well. Cannot be pushed back when casting, and any damage taken will be reduced. Trinity Lv. Changed to Devious Nightmare during Flora State. Endless Nightmare Lv.
Enhanced to Devious Dream during Specter State. From the moment the depths open, there's a certain delay until the beast arrives, but successful use of Specter's Force skills can hasten its arrival.
The Endlessly Starving Beast is unaffected by attack ignore and attack reflection. The platoon is comprised of 3 members and is unaffected by attack reflection. After a short delay, those strikes fall on enemies near the Cannoneer, prioritizing boss monsters, enemies with the highest XP, and enemies that have survived previous strike, in that order.
If there are no enemies around, supplies will fall instead, for you and your party members. If there are no platforms for the strikes to fall on, or if you're hanging on a rope or ladder, supplies will not drop. If you move maps while there are still strikes in reserve, or if the cooldown is reset, the skill will end.
Strikes are unaffected by attack reflection. Cannot be used in conjunction with 4th job skill Hypogram Field. Hypogram Field Lv. Upon using the skill, temporarily enter aim mode to start aiming 1 blast each. The next aim starts once the aim ended.
Using the skill again will fire the photonic cannon at the enemy the current aim ended on. The initial fixed number of aims ends quickly and the speed of the additional aims is slow.
The additional aim prioritizes boss with the highest Max HP within range of the aim. Attacking an enemy that is being aimed ends the aim quickly. The aim is canceled if you either move away during aim or from the enemy the aim ended on.
If aim mode duration ends before firing, every aim is canceled. Manifest Projector is not applied. While mounted, you'll be considered flying, meaning you won't be able to use certain skills. Detonating the singularity inflicts significant damage over a large distance, based on the damage dealt while the target was affected by the singularity.
Jobs without Roll of the Dice will be allowed to use the Lucky Dice skill and choose their desired number. Swap modes by pressing the skill key again after casting. Teleports you to a random location on the map.
Temporarily increases all of your skill levels. Temporarily gain extra EXP and items when hunting monsters. Creates a portal that leads to the nearest town. Allows you to locate an enemy's weak spot to inflict lethal damage against them. Consumes HP to increase your attack speed by 1 level for a fixed period of time. Gathers Erda from yourself and your surroundings to batter enemies.
Fires a blast of compressed Erda at nearby enemies. Fires a grappling hook to a platform above you to ascend quickly. Mitra's power manifests the searing heat of the sun as a blazing inferno. Completion of all Cernium story quests.
The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality. Completion of all Esfera story quests. Hones your resolve to ignore certain abnormal status effects.
Harnesses your own Lifeforce to create a protective shield. Conjures a burning soul blade to fight at your side. Makes your flesh as strong as steel so you're not pushed back by enemy attacks. Tap into your instinctual powers by accepting combo orb into your subconscious realm.
The Maple World Goddess's Blessing increases all stats and damage. Infuses your weapon with a portion of your health, granting it a visible aura and temporarily empowering it. Unleashes a brutal slash that decimates all in sight. Grants an echo of your battle prowess to a party member. A glorious cross-section of light blazes, symbolizing noble sacrifice. Summons a whirling bulwark of righteous hammers to strike down nearby enemies.
Swings a spear so fast it creates a dark storm and devastate the area in front of you. Evil Eye reveals itself and blasts nearby enemies. Hurls a spear of utter darkness at the enemy.
Simultaneously unleashes the power of the sun and moon. The blessing of Cygnus increases damage and restores HP over time. Unleash an explosive eruption of forged Spiritual Resin. Summons brave Spearmen of the Cygnus Knights to charge enemies in a phalanx formation. Creates a rift between the world of the living and the Underworld when used with Styx Crossing. Focuses your wisdom and the strength of your soul to call forth a stunning eclipse.
A powerful attack creates afterimage-like shockwaves, which sweep through enemies. Use the Revolver Gauntlet to unleash the combined power of all of your bullets in one concussive blast. Throws a rapid barrage of punches out in front of you. Summons a squad of Resistance infantry to blast the enemy with long-ranged attacks.
Load up your Arm Cannon with armor-piercing ammo, and deliver an earth-shattering punch. Create a blizzard that stuns enemies and calls down the Dire Wolf's Curse. Swing your Polearm and call forth a mythical wolf to deliver a devastating blow. Even in the darkest times, Freud could be relied upon for his wisdom.
Swings Maha around in a circle, leaving a trail of destruction in its wake. Unleash Maha's full power and strike down your foes.
Pirates are an expansion job which many versions have. In 2nd job you get to decide if you want to be a Brawler that uses knuckles short-ranged or a Gunslinger that uses guns and bullets. Just like assassins the bullets have to be recharged when they run out. Angelic Buster is a Nova Pirate.
There is a hybrid job among all characters. Xenon is a hybrid job that mixes Pirate with Thief. Therefore, he can be considered as a Pirate and a Thief. All classes, including Beginners, receive ability points to help boost their attack, speed, and other traits. The player receives five points every time they advance a level, and have the option of choosing what to put the points in.
The points you choose to add for your character usually reflect your damage. Most jobs require the player to raise one stat only. Bowmen require DEX for their long-distance attacks. Magicians need INT to cast their spells more effectively.
Thieves primarily require LUK. Weapon Attack is much more powerful than most think. Weapon Attack is multiplied with your stats to get your damage.
Therefore, 1 weapon attack does not increase your damage by 1. Magic attack is additive; it adds to damage, not multiplies with it. The entire and full damage formula can be found at Hidden Street's Damage Calculator. Another similarity is that all classes, including Beginners, can increase skills. The skills menu is opened by pressing the letter "K" by default, and may vary from client to client on your keyboard.
Skills include spells, special attacks, and anything else that is not a normal attack which is used by pressing the CTRL key, by default. Skills usually use MP, but in some cases may use HP i. With a very few skills, a skill may require a certain item i.
Dragon summoning requires a summoning rock, the snail shell throwing skill requires the respective snail shell etc. All the SP for a level range must be used before the next job advancement. Level SP must be used before 2nd job, SP before 3rd job, etc. Most characters start the game as beginners. They have only a few minor skills and can wear only the most basic equipment.
However, the class has its advantages. Many players often keep a beginner in their account as a 'mule. For the first 6 levels, a beginner is given 1 Skill Point per level. In all other versions, beginners cannot obtain skills and must complete the first job advancement before being able to use skills.
There are also 2 more Beginner skills, both acquired through quests. One allows the player to scroll any item that cannot be equipped, named "Legendary Spirit. There are people who play on what is called a "perma-beginner", "perma-noob", or "ultra-noob", among others. They basically challenge themselves by not making a job advancement at all and opt to permanently keep their character a beginner.
A "super-beginner" is similar to a warrior in its ability points distribution, except they have sub-par skills and lack the higher amounts of Health Points, or HP they would have had as a warrior.
Most add AP in strength for damage and dexterity for accuracy. To make up for these shortcomings, certain versions of MapleStory have released very powerful weapons for use exclusively by high-level beginners. The Maroon Mop has a weapon attack that is twice as high as some level 90 weapons. There are also many quests that a beginner is not allowed to do since those quests require completion of the first job advancement. Namespaces Page Discussion. Views Read View source View history. From StrategyWiki, the video game walkthrough and strategy guide wiki.
Split into subpages This page needs to be split into subpages. Most of this info belongs on the specific class pages Please add some links to the Table of Contents and split this page to separate pages, then remove this template.
Cleanup this page! Table of Contents Gameplay. Party Quests. Cooperative content. Dual Blade. Cygnus Knights quests. Night Walker. Resistance quests. Battle Mage.
Wild Hunter. Demon Slayer. Demon Avenger. Angelic Buster. Log In Sign Up. Keep me logged in on this device Forgot your username or password? Don't have an account? Sign up for free! What do you need help on? Cancel X. Topic Archived Page 1 of 3 Next Last. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. User Info: Tobalosiner. User Info: korangar The Secret Garden Kerning Tower.
Gold Beach. Root Abyss Dark World Tree. Riena Strait. El Nath Mts. Dead Mine. Stone Colossus Kritias. Golden Temple. Gate to the Future. Vanishing Journey Reverse City. Yum Yum Island. Moonbridge Labyrinth of Suffering Limina.
Ghost Ship. Pantheon Heliseum Tyrant's Castle. Fox Valley.
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